# Material

## Parent node

* [Materials]()

## Child nodes

* [MeshMultiplier](material/meshmultipliers/meshmultiplier)

## Attributes

[name](#name)

*   **name**

    **类型:**  `string`   &#x20;

    **例子:** `horse_brown_mat` &#x20;

    _TODO: figure out what name references_ &#x20;
