GameEntity
GameEntity.Instantiate(Scene scene, string prefabName, MatrixFrame frame)GameEntity.Instantiate(Mission.Current.Scene, "ship_a", Agent.Main.Frame)多人模式中的游戏实体
Last updated
GameEntity.Instantiate(Scene scene, string prefabName, MatrixFrame frame)GameEntity.Instantiate(Mission.Current.Scene, "ship_a", Agent.Main.Frame)Last updated