equipment

Parent node

Child nodes

  • None

Attributes

id | slot | amount

  • id

    type: Item reference example: Item.aserai_horse The Item ID reference

  • slot

    type: string possible values: Head | Body | Leg | Gloves | Cape | Item0 | Item2 | Item3 | Horse | Item1 | HorseHarness example: Head The slot of the item

  • amount

    type: int example: 20 The amount of projectiles an Item has. (arrows, javelins etc.)

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