CraftedItem
Example Entry
Source: Modules/SandBoxCore/ModuleData/spitems.xml
Parent node
Child node
Attributes
id | name | crafting_template | culture | is_merchandise
id
类型:
string
例子:sturgia_axe_3_t3
The ID of the itemname
类型:
string
例子:{=wW3iouiU}Hijab
Note: The prefix in the{=}
format is the translation id found in strings.txt TODO: Find out if this is auto generated.crafting_template
类型:
string
possible values:'TwoHandedPolearm', 'OneHandedAxe', 'Mace', 'TwoHandedAxe', 'OneHandedSword', 'TwoHandedSword', 'Pike', 'Dagger', 'Javelin', 'ThrowingAxe', 'ThrowingKnife'
例子:TwoHandedPolearm
culture
类型:
string
possible values:'Culture.aserai', 'Culture.sturgia', 'Culture.battania', 'Culture.looters', 'Culture.khuzait', 'Culture.vlandia', 'Culture.empire', 'Culture.neutral_culture'
例子:Culture.aserai
is_merchandise
类型:
boolean
例子:false
If the item is marketable
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